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Builds

Indicates important notes found below.

Light Cones

Highlighted Light Cones are free options.

1(4★) [S5]
2(5★) [S1]
3(4★) [S5]
≈(4★) [S5]

Relics

Relic Sets
1
ⓘ (4)
2
[Choose Two]
≈
 (4)
Planar Ornaments
1
 (2)
≈
 (2)
≈
ⓘ (2)
2
 (2)
≈
 (2)

Relic Stats

Main Stats

BodyEffect Hit Rateⓘ
FeetSPD
Planar SphereAny
Link RopeEnergy Regeneration Rate

Substats

1SPD
2Effect Hit Rateⓘ

Traces

1Skill
2Ultimate
3Talentⓘ = Basic ATKⓘ

Notes

(4): The Action Advance from the 4-Pc effect can be especially valuable for faster rotations.
(2): This can only be used if the wearer is of the same Type as the DPS.
Effect Hit Rate: Use an Effect Hit Rate body if you cannot reach the desired Effect Hit Rate target through substats.
Effect Hit Rate: Prioritize Effect Hit Rate until the recommended target is reached.
SPD: Aim for 167+ SPD if using .
Talent / Basic ATK: Talent and Basic ATK can be ignored.

Overview

Summary and General Analysis

  • Welt is a general support that can also be played as the 4th party member substituting a sustain thanks to his delays and SPD reduction. He can also be played as a main DPS, preferably at higher eidolons.
  • He reduces enemies SPD and from his Ultimate applies the "Weightless" state which not only delays enemies on hit, but also is the main source of his amplification.
  • Welt may struggle against multiple waves of enemies, notably in Pure Fiction, as the large amount of enemies entering lowers the uptime on his debuffs.
  • Although Welt can delay enemies, he is not a dedicated sustain character.
  • Welt can cast his Ultimate between an enemy's action and their extra action(s), which will cancel the extra action(s).
  • If running Welt as a Support, it is advised to have is E2 unlocked, and notably E4 for greater team damage amplification.

Notable Eidolons

E4, E2, E6

  • E4 reduces the All-Type RES of all enemies under the "Weightless" state by 30%.
  • E2 generates 3 extra energy for Welt every time he attacks a Slowed enemy, greatly speeding up his Ultimate recovery.
  • E6 grants Welt 30% CRIT Rate and 60% CRIT DMG for attacks against Slowed enemies.

Character Info

Level 80 Stats

HP1125ATK620DEF509SPD102Energy120

Abilities

Basic ATKGravity SuppressionLv. 6

Type: Single Target

Energy Gain: 20Toughness Reduction: 10
Trace LevelLv. 6
Lv. 1Lv. 7

Deals Imaginary DMG equal to 100% of Welt's ATK to a single enemy.

SkillEdge of the VoidLv. 10

Type: Bounce

Energy Gain: 30Toughness Reduction (Per Bounce): 10Toughness Reduction (Total): 30
Trace LevelLv. 10
Lv. 1Lv. 12

Deals Imaginary DMG equal to 72% of Welt's ATK to one designated enemy and additionally deals DMG 4 times, with each time dealing Imaginary DMG equal to 72% of Welt's ATK to one random enemy. On hit, there is a 75% base chance to reduce the enemy's SPD by 10% for 2 turn(s).

UltimateSynthetic Black HoleLv. 10

Type: AoE

Energy Gain: 5Energy Cost: 120Toughness Reduction (AoE): 20
Trace LevelLv. 10
Lv. 1Lv. 12

Deals Imaginary DMG equal to 150% of Welt's ATK to all enemies. Has a 100% base chance to Imprison hit enemy targets for 1 turn. While Imprisoned, enemy targets have their actions delayed by 12% and their SPD reduced by 10%. After using his Ultimate, inflicts the "Weightless" state on all enemies. When targets in "Weightless" state get attacked, their actions are delayed by 4.0%. This effect can trigger up to 8 time(s) per target per turn. "Weightless" lasts for 2 turn(s).

TalentTime DistortionLv. 10

Type: Enhance

Trace LevelLv. 10
Lv. 1Lv. 12

Enemy targets in the "Weightless" state have their DEF reduced by 40% and their SPD reduced by 5%. When Welt attacks an enemy that is already Slowed, he additionally deals Imaginary Additional DMG equal to 100% of his ATK to the enemy.

TechniqueGravitational Imprisonment

Type: Impair

After using Welt's Technique, create a Special Dimension that lasts for 15 second(s). Enemies in this Special Dimension have their movement speed reduced by 50%. After entering battle with enemies in the Special Dimension, there is a 100% base chance to Imprison the enemies for 1 turn. Imprisoned enemies have their actions delayed by 20% and SPD reduced by 10%. Only 1 Dimension Effect created by allies can exist at the same time.

Ascension Traces

Major Traces

A2Major TraceRetribution

When ally targets attack targets under the "Weightless" state, their DMG dealt increases by 10%. This effect stacks up to 10 times and lasts for 2 turn(s). At the start of the battle, Welt regenerates 30 Energy.

A4Major TraceJudgment

When Welt uses Basic ATK or Skill, additionally deals 1 extra instance of Additional DMG to the enemy target. The Additional DMG dealt when using Basic ATK is equal to 80% of Basic ATK DMG multiplier. The Additional DMG dealt when using Skill is equal to 120% of Skill DMG multiplier.

A6Major TracePunishment

When Welt's Effect Hit Rate is greater than 40%, for every 10% that exceeds this value, increases ATK by 20%, up to a maximum increase of 80%. When using Ultimate, additionally restores 5 Energy.

Stat Bonuses

Imaginary DMG+14.4%Effect Hit Rate+28%Effect RES+10%

Eidolons

Eidolons

E1Legacy of Honor

After using a Skill or Ultimate to hit a target in the "Weightless" state, additionally deals 1 instance of Imaginary Additional DMG equal to 40% of the Ultimate's DMG multiplier. This effect can only be triggered once per target per attack.

E2Conflux of Stars

When his Talent is triggered, Welt regenerates 3 Energy.

E3Prayer of Peace

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

E4Appellation of Justice

Enemy targets in the "Weightless" state have their All-Type RES reduced by 30%.

E5Power of Kindness

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

E6Prospect of Glory

When using Skill or Ultimate to hit an enemy target in the Slow state, increases CRIT Rate by 30% and CRIT DMG by 60% for the DMG dealt.