Use / or \ to quickly access a character page
Search

Builds

Indicates important notes found below.

Light Cones

Highlighted Light Cones are free options.

1(5★) [S1]
≈(5★) [S1]
2(4★) [S5]
3(4★) [S5]

Relics

Relic Sets
1
 (4)
2
ⓘ (4)
3
 (4)
Planar Ornaments
1
 (2)
2
 (2)
≈
 (2)

Relic Stats

Main Stats

BodyCRIT Rate / CRIT DMG
FeetSPD / HP%
Planar SphereWind DMG Boost / HP%
Link RopeHP%

Substats

1CRIT Rate / CRIT DMG
2HP%
3SPDⓘ

Traces

1Basic ATK
2Ultimate = Talent
3Skill

Notes

(4): Should only be used if Blade's SPD out of combat is <95 and if him being this slow works with your team.
SPD: Depends on team. 134 SPD or base speed.
CRIT Rate: Aim for 100% CRIT Rate in battle. Subtract the appropriate CRIT Rate buffers for out of battle CRIT Rate. and buff CRIT Rate in battle.

Overview

Summary and General Analysis

  • When Blade uses his Skill, he consumes his HP and enters the "Hellscape" state. In this state, he deals more damage, increases his chance of being hit, and enhances his Basic ATK, which consumes his HP and deals Blast damage when used. His Enhanced Basic ATK will not generate Skill Points, and he will exit the "Hellscape" state after 3 turns.
  • When his HP is reduced or he takes damage, he gains 1 Charge. When he obtains 5 Charge, Blade unleashes an AoE Follow-Up ATK, gains 15 Energy, and heals himself.
  • When using his Ultimate, he sets his HP to 50% of his Max HP and deals Blast damage based on his Max HP and the tallied HP that he lost during the battle.

Investment Priority

E1 > S1

  • E1 allows Blade's Enhanced Basic ATK and Ultimate to deal additional damage based on 150% of his lost tallied HP.
  • S1 is one of his best options, but he has great alternatives.

Character Info

Level 80 Stats

HP1358ATK543DEF485SPD97Energy130

Abilities

Basic ATKShard SwordLv. 6

Type: Single Target

Energy Gain: 20Toughness Reduction: 10
Trace LevelLv. 6
Lv. 1Lv. 7

Deals Wind DMG equal to 50% of Blade's Max HP to one designated enemy.

Enhanced Basic ATKForest of Swords

Type: Blast

Energy Gain: 30Toughness Reduction (Main): 20Toughness Reduction (Adjacent): 10

Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 130% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 52% of Blade's Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.

SkillHellscapeLv. 10

Type: Enhance

Trace LevelLv. 10
Lv. 1Lv. 12

Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While under the "Hellscape" state, his Skill cannot be used, his DMG dealt increases by 40%, the chance of receiving attacks from enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.

UltimateDeath SentenceLv. 10

Type: Blast

Energy Gain: 5Energy Cost: 130Toughness Reduction (Main): 20Toughness Reduction (Adjacent): 20
Trace LevelLv. 10
Lv. 1Lv. 12

Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one designated enemy equal to the sum of 150% of his Max HP and 120% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 60% of his Max HP and 60% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.

TalentShuhu's GiftLv. 10

Type: AoE

Energy Gain: 10Toughness Reduction (AoE): 10
Trace LevelLv. 10
Lv. 1Lv. 12

When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 Follow-Up ATK on all enemies, dealing Wind DMG equal to 130% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.

TechniqueKarma Wind
Toughness Reduction: 20

Immediately attacks the enemy. After entering combat, consumes 20% of Blade's Max HP while dealing Wind DMG equal to 40% of his Max HP to all enemies. If Blade's current HP is insufficient, his HP will be reduced to 1 when this Technique is used.

Ascension Traces

Major Traces

A2Major TraceVita Infinita

When Blade uses Ultimate, the total accumulated HP loss will be set to 50%.

A4Major TraceNeverending Deaths

HP restored from healing increases by 20%. After receiving healing, 25% of the healed amount will be converted to Ultimate's tally of HP lost.

A6Major TraceCyclone of Destruction

Increases DMG dealt by the Talent's Follow-Up ATK by 20%. Additionally regenerates 15 Energy.

Stat Bonuses

CRIT Rate+12%HP+28%Effect RES+10%

Eidolons

Eidolons

E1Blade Cuts the Deepest in Hell

Blade's Enhanced Basic ATK and Ultimate deals additionally increased DMG to one designated enemy, with the increased amount equal to 150% of the tally of Blade's HP loss from his Ultimate.

E2Ten Thousand Sorrows From One Broken Dream

When Blade is in the Hellscape state, his CRIT Rate increases by 15%.

E3Hardened Blade Bleeds Coldest Shade

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

E4Rejected by Death, Infected With Life

When Blade's current HP percentage drops from above 50% to 50% or lower of his Max HP, increases his Max HP by 20%. Stacks up to 2 time(s).

E5Death By Ten Lords' Gaze

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

E6Reborn Into an Empty Husk

The maximum number of Charge stacks is reduced to 4. The Follow-up ATK triggered by Talent deals additionally increased DMG equal to 50% of Blade's Max HP.