When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 15% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 80% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 16.5% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 88% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 18% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 96% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 19.5% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 104% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 21% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 112% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 22.5% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 120% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 24.375% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 130% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 26.25% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 140% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 28.125% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 150% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 30% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 160% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 31.5% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 168% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to 33% of his ATK and consumes 1 point of Charge. For every 3 point(s) of Charge consumed, Moze launches 1 Follow-Up ATK to "Prey," dealing Lightning DMG equal to 176% of his ATK. When Charge reaches 0, dispels the target's "Prey" state and resets the tally of Charge points required to launch Follow-Up ATK. Talent's Follow-Up ATK does not consume Charge.