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Builds

Light Cones

Highlighted Light Cones are free options.

1(5★) [S1]
≈(5★) [S1]
2(5★) [S5]
3(4★) [S5]

Relics

Relic Sets
1
 (4)
2
 (4)
Planar Ornaments
1
 (2)
2
 (2)

Relic Stats

Main Stats

BodyATK%
FeetSPD
Planar SphereATK%
Link RopeBreak Effect

Substats

1Break Effect
2SPD

Traces

1Ultimate
2Talent
3Skill
4Basic ATK

Overview

Summary and General Analysis

  • Firefly is a strong Blast Break DPS, relying on her Complete Combustion state to do damage. She enters it by activating her Ultimate.
  • In this state, Firefly's Basic ATK and Skill are enhanced, and she gains increased SPD, Break Effect, and Effect RES. Additionally, whenever Firefly inflicts Weakness Break, the duration of her Complete Combustion state is extended.
  • Her Enhanced Basic ATK and Enhanced Skill both restore her HP. Combined with her 40% DMG Reduction, this makes Firefly a surprisingly durable DPS. Her Enhanced Skill can also implant Fire Weakness on its targets.
  • Firefly's performance is heavily reliant on Dahlia, who enables Super Break damage against enemies that have not yet been Weakness Broken.

Investment Priority

E2 > S1

  • Firefly's damage output lives on multiple sources of Super Break DMG, from herself and her supports. It is highly recommended to pull for both Fugue and The Dahlia.
  • E2 is her next major investment, potentially allowing Firefly to double the turns that she takes and synergizes well with Fugue's Talent, allowing Firefly to claim Extra Turns when breaking the enemies' second Toughness bar as well.
  • Signatures and early Eidolons for Fugue and The Dahlia also benefit the team (E1, E2, S1).

Character Info

Level 80 Stats

HP814ATK523DEF776SPD104Energy240

Abilities

Basic ATKOrder: Flare PropulsionLv. 6

Type: Single Target

Energy Gain: 20Toughness Reduction: 10
Trace LevelLv. 6
Lv. 1Lv. 7

Deals Fire DMG equal to 100% of SAM's ATK to a single target enemy.

Enhanced Basic ATKFyrefly Type-IV: Pyrogenic Decimation

Type: Single Target

Toughness Reduction: 15

Restores HP by an amount equal to 20% of this unit's Max HP. Deals Fire DMG equal to 200% of SAM's ATK to a single target enemy.

SkillOrder: Aerial BombardmentLv. 10

Type: Single Target

Energy Gain: 60% of Max EnergyToughness Reduction: 20
Trace LevelLv. 10
Lv. 1Lv. 12

Consumes HP equal to 40% of this unit's Max HP and regenerates a fixed amount of Energy equal to 60% of this unit's Max Energy. Deals Fire DMG equal to 200% of SAM's ATK to a single target enemy. If the current HP is not sufficient, reduces SAM's HP to 1 when using this Skill. Advances this unit's next Action by 25%.

Enhanced SkillFyrefly Type-IV: Deathstar Overload

Type: Blast

Toughness Reduction (Main): 30Toughness Reduction (Adjacent): 15

Restores HP by an amount equal to 25% of this unit's Max HP. Adds Fire Weakness to one designated enemy and its adjacent targets, lasting for 2 turns. Deals Fire DMG equal to (0.2 × Break Effect + 200%) of SAM's ATK to this target. At the same time, deals Fire DMG equal to (0.1 × Break Effect + 100%) of SAM's ATK to adjacent targets. The Break Effect taken into the calculation is capped at 360%.

UltimateFyrefly Type-IV: Complete CombustionLv. 10

Type: Enhance

Energy Gain: 5Energy Cost: 240
Trace LevelLv. 10
Lv. 1Lv. 12

Enters the Complete Combustion state, advances this unit's Action by 100%, and gains Enhanced Basic ATK and Enhanced Skill. While in Complete Combustion, increases SPD by 60, and when using the Enhanced Basic ATK or Enhanced Skill, increases this unit's Weakness Break Efficiency by 50% and the Break DMG dealt by SAM to the enemy targets by 20%, lasting until this current attack ends. A countdown timer for the Complete Combustion state appears on the Action Order. When the countdown timer's turn starts, SAM exits the Complete Combustion state. The countdown timer has a fixed SPD of 70. SAM cannot use Ultimate while in Complete Combustion.

TalentChrysalid PyronexusLv. 10

Type: Defense

Trace LevelLv. 10
Lv. 1Lv. 12

The lower the HP, the less DMG received. When HP is 20% or lower, the DMG Reduction reaches its maximum effect, reducing up to 40%. During the Complete Combustion, the DMG Reduction remains at its maximum effect, and the Effect RES increases by 30%. If Energy is lower than 50% when the battle starts, regenerates Energy to 50%. Once Energy is regenerated to its maximum, dispels all debuffs on this unit.

TechniqueΔ Order: Meteoric Incineration
Toughness Reduction: 20

Leaps into the air and moves about freely for 5 seconds, which can be ended early by launching a plunging attack. When the duration ends, plunges and immediately attacks all enemies within a set area. At the start of each wave, applies a Fire Weakness to all enemies, lasting for 2 turn(s). Then, deals Fire DMG equal to 200% of SAM's ATK to all enemies.

Ascension Traces

Major Traces

A2Major TraceModule α: Antilag Outburst

While in the Complete Combustion state, SAM's Break Effect increases by 25%. When using Enhanced Basic ATK or Enhanced Skill to inflict Weakness Break on a target, the Complete Combustion countdown is delayed by 10%. This effect can trigger a maximum of 3 time(s) during each Complete Combustion state.

A4Major TraceModule β: Autoreactive Armor

When SAM is in Complete Combustion with a Break Effect that is equal to or greater than 150%/300%, attacking a Weakness-Broken enemy target will convert the Toughness Reduction of this attack into 1 instance of 100%/150% Super Break DMG.

A6Major TraceModule γ: Core Overload

For every 10 point(s) of SAM's ATK that exceeds 1800, increases this unit's Break Effect by 0.8%.

Stat Bonuses

SPD+5Break Effect+37.5%Effect RES+18%

Eidolons

Eidolons

E1In Reddened Chrysalis, I Once Rest

When using the Enhanced Skill, ignores 15% of the target's DEF. The Enhanced Skill does not consume Skill Points.

E2From Shattered Sky, I Free Fall

While in Complete Combustion, using the Enhanced Basic ATK or the Enhanced Skill to defeat an enemy target or to Break their Weakness allows SAM to immediately gain 1 extra turn. This effect can only trigger 1 time per turn, and the trigger count resets at the start of SAM's turn.

E3Amidst Silenced Stars, I Deep Sleep

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

E4Upon Lighted Fyrefly, I Soon Gaze

While in Complete Combustion, increases SAM's Effect RES by 50%.

E5From Undreamt Night, I Thence Shine

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

E6In Finalized Morrow, I Full Bloom

While in Complete Combustion, increases SAM's Fire RES PEN by 20%. When using the Enhanced Basic ATK or Enhanced Skill, increases Weakness Break Efficiency by 50%.