Highlighted Light Cones are free options.
E6
Type: Single Target
Deals Physical DMG equal to 50% of Luka's ATK to one designated enemy.
Deals Physical DMG equal to 60% of Luka's ATK to one designated enemy.
Deals Physical DMG equal to 70% of Luka's ATK to one designated enemy.
Deals Physical DMG equal to 80% of Luka's ATK to one designated enemy.
Deals Physical DMG equal to 90% of Luka's ATK to one designated enemy.
Deals Physical DMG equal to 100% of Luka's ATK to one designated enemy.
Deals Physical DMG equal to 110% of Luka's ATK to one designated enemy.
Type: Single Target
Consumes 2 stacks of "Fighting Will." First, uses "Direct Punch" to deal 3 hits, with each hit dealing Physical DMG equal to 10% of Luka's ATK to one designated enemy target. Then, uses "Rising Uppercut" to deal 1 hit, dealing Physical DMG equal to 40% of Luka's ATK to the designated enemy target.
Consumes 2 stacks of "Fighting Will." First, uses "Direct Punch" to deal 3 hits, with each hit dealing Physical DMG equal to 12% of Luka's ATK to one designated enemy target. Then, uses "Rising Uppercut" to deal 1 hit, dealing Physical DMG equal to 48% of Luka's ATK to the designated enemy target.
Consumes 2 stacks of "Fighting Will." First, uses "Direct Punch" to deal 3 hits, with each hit dealing Physical DMG equal to 14% of Luka's ATK to one designated enemy target. Then, uses "Rising Uppercut" to deal 1 hit, dealing Physical DMG equal to 56% of Luka's ATK to the designated enemy target.
Consumes 2 stacks of "Fighting Will." First, uses "Direct Punch" to deal 3 hits, with each hit dealing Physical DMG equal to 16% of Luka's ATK to one designated enemy target. Then, uses "Rising Uppercut" to deal 1 hit, dealing Physical DMG equal to 64% of Luka's ATK to the designated enemy target.
Consumes 2 stacks of "Fighting Will." First, uses "Direct Punch" to deal 3 hits, with each hit dealing Physical DMG equal to 18% of Luka's ATK to one designated enemy target. Then, uses "Rising Uppercut" to deal 1 hit, dealing Physical DMG equal to 72% of Luka's ATK to the designated enemy target.
Consumes 2 stacks of "Fighting Will." First, uses "Direct Punch" to deal 3 hits, with each hit dealing Physical DMG equal to 20% of Luka's ATK to one designated enemy target. Then, uses "Rising Uppercut" to deal 1 hit, dealing Physical DMG equal to 80% of Luka's ATK to the designated enemy target.
Consumes 2 stacks of "Fighting Will." First, uses "Direct Punch" to deal 3 hits, with each hit dealing Physical DMG equal to 22% of Luka's ATK to one designated enemy target. Then, uses "Rising Uppercut" to deal 1 hit, dealing Physical DMG equal to 88% of Luka's ATK to the designated enemy target.
Type: Single Target
Deals Physical DMG equal to 60% of Luka's ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s). While Bleeding, the enemy will take 24% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 130% of Luka's ATK.
Deals Physical DMG equal to 66% of Luka's ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s). While Bleeding, the enemy will take 24% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 143% of Luka's ATK.
Deals Physical DMG equal to 72% of Luka's ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s). While Bleeding, the enemy will take 24% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 156% of Luka's ATK.
Deals Physical DMG equal to 78% of Luka's ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s). While Bleeding, the enemy will take 24% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 169% of Luka's ATK.
Deals Physical DMG equal to 84% of Luka's ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s). While Bleeding, the enemy will take 24% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 182% of Luka's ATK.
Deals Physical DMG equal to 90% of Luka's ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s). While Bleeding, the enemy will take 24% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 201.5% of Luka's ATK.
Deals Physical DMG equal to 97.5% of Luka's ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s). While Bleeding, the enemy will take 24% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 227.5% of Luka's ATK.
Deals Physical DMG equal to 105% of Luka's ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s). While Bleeding, the enemy will take 24% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 260% of Luka's ATK.
Deals Physical DMG equal to 112.5% of Luka's ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s). While Bleeding, the enemy will take 24% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 299% of Luka's ATK.
Deals Physical DMG equal to 120% of Luka's ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s). While Bleeding, the enemy will take 24% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 338% of Luka's ATK.
Deals Physical DMG equal to 126% of Luka's ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s). While Bleeding, the enemy will take 24% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 354.9% of Luka's ATK.
Deals Physical DMG equal to 132% of Luka's ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s). While Bleeding, the enemy will take 24% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 371.8% of Luka's ATK.
Type: Single Target
Receives 2 stack(s) of "Fighting Will," with a 100% base chance to increase one designated enemy target's DMG received by 12% for 3 turn(s). Then, deals Physical DMG equal to 198% of Luka's ATK to the target.
Receives 2 stack(s) of "Fighting Will," with a 100% base chance to increase one designated enemy target's DMG received by 12.8% for 3 turn(s). Then, deals Physical DMG equal to 211.2% of Luka's ATK to the target.
Receives 2 stack(s) of "Fighting Will," with a 100% base chance to increase one designated enemy target's DMG received by 13.6% for 3 turn(s). Then, deals Physical DMG equal to 224.4% of Luka's ATK to the target.
Receives 2 stack(s) of "Fighting Will," with a 100% base chance to increase one designated enemy target's DMG received by 14.4% for 3 turn(s). Then, deals Physical DMG equal to 237.6% of Luka's ATK to the target.
Receives 2 stack(s) of "Fighting Will," with a 100% base chance to increase one designated enemy target's DMG received by 15.2% for 3 turn(s). Then, deals Physical DMG equal to 250.8% of Luka's ATK to the target.
Receives 2 stack(s) of "Fighting Will," with a 100% base chance to increase one designated enemy target's DMG received by 16% for 3 turn(s). Then, deals Physical DMG equal to 264% of Luka's ATK to the target.
Receives 2 stack(s) of "Fighting Will," with a 100% base chance to increase one designated enemy target's DMG received by 17% for 3 turn(s). Then, deals Physical DMG equal to 280.5% of Luka's ATK to the target.
Receives 2 stack(s) of "Fighting Will," with a 100% base chance to increase one designated enemy target's DMG received by 18% for 3 turn(s). Then, deals Physical DMG equal to 297% of Luka's ATK to the target.
Receives 2 stack(s) of "Fighting Will," with a 100% base chance to increase one designated enemy target's DMG received by 19% for 3 turn(s). Then, deals Physical DMG equal to 313.5% of Luka's ATK to the target.
Receives 2 stack(s) of "Fighting Will," with a 100% base chance to increase one designated enemy target's DMG received by 20% for 3 turn(s). Then, deals Physical DMG equal to 330% of Luka's ATK to the target.
Receives 2 stack(s) of "Fighting Will," with a 100% base chance to increase one designated enemy target's DMG received by 20.8% for 3 turn(s). Then, deals Physical DMG equal to 343.2% of Luka's ATK to the target.
Receives 2 stack(s) of "Fighting Will," with a 100% base chance to increase one designated enemy target's DMG received by 20.16% for 3 turn(s). Then, deals Physical DMG equal to 356.4% of Luka's ATK to the target.
Type: Enhance
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 68% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 69.7% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 71.4% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 73.1% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 74.8% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 76.5% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 78.625% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 80.75% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 82.875% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 85% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 86.7% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
After Luka uses his Basic ATK "Direct Punch" or Skill "Lacerating Fist," he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK "Direct Punch" is enhanced to "Sky-Shatter Fist." After his Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 88.4% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
Immediately attacks the enemy. Upon entering battle, Luka deals Physical DMG equal to 50% of his ATK to a random single enemy with a 100% base chance to inflict his Skill's Bleed effect on the target. Then, Luka gains 1 additional stack of Fighting Will. Base Chance
When using Skill, immediately dispells 1 buff(s) from the enemy target
For every stack of Fighting Will obtained, additionally regenerates 3 Energy.
When using Enhanced Basic ATK, every hit of "Direct Punch" has a 50% fixed chance for Luka to use 1 additional hit. This effect does not apply to additional hits generated in this way.
When Luka takes action, if the target enemy is Bleeding, increases DMG dealt by Luka by 15% for 2 turn(s).
If the Skill hits an enemy target with Physical Weakness, gain 1 stack(s) of Fighting Will.
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
For every stack of Fighting Will obtained, increases ATK by 5%, stacking up to 4 time(s).
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
After the Enhanced Basic ATK's "Rising Uppercut" hits a Bleeding enemy target, the Bleed status will immediately deal DMG 1 time equal to 8% of the original DMG for every hit of Direct Punch already unleashed during the current Enhanced Basic ATK.