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Builds

Indicates important notes found below.

Light Cones

Highlighted Light Cones are free options.

1ⓘ(5★) [S1]
2(5★) [S1]
3(5★) [S5]
4(4★) [S5]
5(4★) [S5]

Relics

Relic Sets
1
 (4)
2
ⓘ (4)
3
 (4)
≈
ⓘ (4)
4
[Choose One]
and [Choose One]
Planar Ornaments
1
ⓘ (2)
≈
 (2)
2
 (2)

Relic Stats

Main Stats

BodyCRIT Rate / CRIT DMG
FeetATK%
Planar SphereQuantum DMG Boost / ATK%
Link RopeATK%

Substats

1CRIT Rate
2CRIT DMG
3ATK%

Traces

1Ultimate = Skill
2Talent
3Basic ATK

Notes

: Is Best in Slot if Sparkle is on the team.
(4): Situationally useful.
(4): Should only be used if Seele is not using S1 nor is E2+.
(2): Marginally better.

Overview

Summary and General Analysis

  • Whenever Seele defeats an enemy, she triggers "Resurgence". During "Resurgence", Seele enters Amplification state, which grants her increased DMG, Quantum RES PEN and an extra turn. Defeating enemies in this extra turn will not trigger another "Resurgence".
  • Seele's Skill deals DMG to a single enemy and increases her SPD. If any ally attacks any enemy and causes their HP to reach 50% or lower, Seele immediately uses her Skill at that target. This Skill does not consume Skill Point or generate Energy, and can only be triggered once per Seele's turn.
  • Upon using Seele's Ultimate, she enters Amplification state and deals a huge amount of DMG to one enemy.
  • Seele's Basic Attack deals minor DMG to one enemy and advances herself by 20%.

Investment Priority

S1 > E1 > E2

  • S1 gives 18% CRIT Rate to the wearer. The more SPD the wearer has, they gains increased Basic ATK, Skill DMG and Ultimate CRIT DMG.
  • E1 gives herself 15% CRIT Rate and 20% DEF Ignore if she attacks enemy whose HP is equal or lower than 80%.
  • E2 allows the SPD boost from her Skill to stack up to 2 times.
  • Seele's Eidolons and S1 are rather mediocore, pairing with Seele being able to be obtained via losing 50/50s makes investments on her supports a better priority to go for.

Character Info

Level 80 Stats

HP931ATK640DEF363SPD115Energy120

Abilities

Basic ATKThwackLv. 6

Type: Single Target

Energy Gain: 20Toughness Reduction: 10
Trace LevelLv. 6
Lv. 1Lv. 7

Deals Quantum DMG equal to 100% of Seele's ATK to one designated enemy.

SkillSheathed BladeLv. 10

Type: Single Target

Energy Gain: 30Toughness Reduction: 20
Trace LevelLv. 10
Lv. 1Lv. 12

Increases Seele's SPD by 25% for 3 turn(s) and deals Quantum DMG equal to 360% of Seele's ATK to one designated enemy. After an ally target attacks, if the attack target's current HP percentage is 50% or below, Seele will automatically use her Skill on that target 1 time. This Skill does not consume Skill Points or regenerate Energy. This effect can only be triggered 1 time per turn and resets at the start of Seele's turn. If there are no valid targets, she attacks the enemy with the lowest HP percentage instead.

UltimateButterfly FlurryLv. 10

Type: Single Target

Energy Gain: 5Energy Cost: 120Toughness Reduction: 30
Trace LevelLv. 10
Lv. 1Lv. 12

Seele enters the Amplification state and deals Quantum DMG equal to 720% of her ATK to one designated enemy.

TalentResurgenceLv. 10

Type: Enhance

Trace LevelLv. 10
Lv. 1Lv. 12

Enters the Amplification state upon defeating an enemy with Basic ATK, Skill, or Ultimate, and receives an extra turn. While in the Amplification state, increases the DMG dealt by Seele increases by 80 for 3 turn(s). Enemies defeated in the extra turn provided by "Resurgence" will not trigger another "Resurgence."

TechniquePhantom Illusion

Type: Enhance

After using her Technique, Seele gains Stealth for 20 second(s). While Stealth is active, Seele cannot be detected by enemies. And when entering combat by attacking enemies, Seele will immediately enter the Amplification state and deals Quantum DMG equal to Seele's Skill DMG multiplier to random enemy target 1 time. This DMG is a guaranteed CRIT Hit.

Ascension Traces

Major Traces

A2Major TraceNightshade

When defeating an enemy target, increases this unit's DMG dealt by 50%. This effect can stack up to 3 time(s) and lasts for 3 turn(s).

A4Major TraceLacerate

While Seele is in the Amplification state, her Quantum RES PEN increases by 25%.

A6Major TraceRippling Waves

After using a Basic ATK, advances Seele's next action by 20%.

Stat Bonuses

ATK+28%CRIT DMG+24%DEF+12.5%

Eidolons

Eidolons

E1Extirpating Slash

When dealing DMG to an enemy whose HP percentage is 80% or lower, increases CRIT Rate by 15%, and ignores 20% of the target's DEF.

E2Dancing Butterfly

The SPD Boost effect of Seele's Skill can stack up to 2 time(s).

E3Dazzling Tumult

Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

E4Flitting Phantasm

Seele regenerates 15 Energy when she defeats an enemy.

E5Piercing Shards

Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

E6Shattering Shambles

After attacking with Ultimate, Seele inflicts "Butterfly Flurry" on the target for 3 turn(s). Enemy targets in "Butterfly Flurry" will additionally take 1 instance of True DMG equal to 30% of Seele's Ultimate DMG after receiving an attack. When the target under the "Butterfly Flurry" state is defeated by any unit, Seele's Talent will also be triggered. When Seele is knocked down, the "Butterfly Flurry" inflicted on enemies will be removed.