E4, E6
Type: Single Target
Deals Wind DMG equal to 50% of Sampo's ATK to a single enemy.
Deals Wind DMG equal to 60% of Sampo's ATK to a single enemy.
Deals Wind DMG equal to 70% of Sampo's ATK to a single enemy.
Deals Wind DMG equal to 80% of Sampo's ATK to a single enemy.
Deals Wind DMG equal to 90% of Sampo's ATK to a single enemy.
Deals Wind DMG equal to 100% of Sampo's ATK to a single enemy.
Deals Wind DMG equal to 110% of Sampo's ATK to a single enemy.
Type: Bounce
Deals Wind DMG equal to 28% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 28% of Sampo's ATK to a random enemy.
Deals Wind DMG equal to 30.8% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 30.8% of Sampo's ATK to a random enemy.
Deals Wind DMG equal to 33.6% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 33.6% of Sampo's ATK to a random enemy.
Deals Wind DMG equal to 36.4% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 36.4% of Sampo's ATK to a random enemy.
Deals Wind DMG equal to 39.2% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 39.2% of Sampo's ATK to a random enemy.
Deals Wind DMG equal to 42% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 42% of Sampo's ATK to a random enemy.
Deals Wind DMG equal to 45.5% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 45.5% of Sampo's ATK to a random enemy.
Deals Wind DMG equal to 49% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 49% of Sampo's ATK to a random enemy.
Deals Wind DMG equal to 52.5% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 52.5% of Sampo's ATK to a random enemy.
Deals Wind DMG equal to 56% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 56% of Sampo's ATK to a random enemy.
Deals Wind DMG equal to 58.8% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 58.8% of Sampo's ATK to a random enemy.
Deals Wind DMG equal to 61.6% of Sampo's ATK to a single enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 61.6% of Sampo's ATK to a random enemy.
Type: AoE
Deals Wind DMG equal to 96% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 20% for 2 turn(s).
Deals Wind DMG equal to 102.4% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 21% for 2 turn(s).
Deals Wind DMG equal to 108.8% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 22% for 2 turn(s).
Deals Wind DMG equal to 115.2% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 23% for 2 turn(s).
Deals Wind DMG equal to 121.6% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 24% for 2 turn(s).
Deals Wind DMG equal to 128% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 25% for 2 turn(s).
Deals Wind DMG equal to 136% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 26.25% for 2 turn(s).
Deals Wind DMG equal to 144% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 27.5% for 2 turn(s).
Deals Wind DMG equal to 152% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 28.75% for 2 turn(s).
Deals Wind DMG equal to 160% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 30% for 2 turn(s).
Deals Wind DMG equal to 166.4% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 31% for 2 turn(s).
Deals Wind DMG equal to 172.8% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 32% for 2 turn(s).
Type: Enhance
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 20% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 22% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 24% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 26% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 28% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 31% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 35% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 40% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 46% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 52% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 54.6% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 57.2% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).
Type: Impair
After Sampo uses his Technique, enemies in a set area are afflicted with Blind for 10 second(s). Blinded enemies cannot detect ally targets. When initiating combat against a Blinded enemy, there is a 100% fixed chance to delay all enemies' action|Action Delayed by 25%.
Extends the duration of Wind Shear caused by Talent by 1 turn(s).
Using Ultimate additionally regenerates 10 Energy.
Enemies with Wind Shear effect deal 15% less DMG to Sampo.
When using Skill, deals DMG for 1 extra time(s) to a random enemy.
Defeating an enemy afflicted with Wind Shear has a 100% base chance to inflict all enemies with 1 stack(s) of Wind Shear, equivalent to that of Skill.
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
When Skill hits an enemy with 5 or more stack(s) of Wind Shear, the enemy immediately takes 8% of current Wind Shear DMG.
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
Talent's Wind Shear DMG multiplier increases by 15%.