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Builds

Indicates important notes found below.

Light Cones

Highlighted Light Cones are free options.

1(5★) [S1]
2(5★) [S1]
3(4★) [S5]
4(4★) [S5]
5(4★) [S5]

Relics

Relic Sets
1
 (4)
2
 (4)
Planar Ornaments
1
 (2)
≈
 (2)

Relic Stats

Main Stats

BodyCRIT Rate / CRIT DMG
FeetHP%
Planar SphereIce DMG Boost / HP%
Link RopeHP%

Substats

1CRIT Rate
2HP%
3CRIT DMG

Traces

1Skill
2Ultimate
3Talent
4Basic ATK

Notes

HP: As long as Mydei has 8,000+ HP at the VERY start of Combat, he will gain 48% CRIT Rate from his A6 Trace Bloodied Chiton.
SPD: This build does not require SPD.

Overview

Summary and General Analysis

  • Mydei's normal Skill depletes his HP and does not require Skill Points. Upon losing 1% HP, gains 1 point of Charge. At 100 Charge, Mydei consumes 100 Charge to enter the "Vendetta" state. While in the "Vendetta" state, Mydei gains increased Max HP and sets his DEF to 0, allowing him to lose more HP and gain more Charge. He also becomes immune to Crowd Control debuffs. On his turn, he launches an Enhanced Skill. If 150 Charge is gained in this state, he consumes it to obtain one Extra Turn and launch an even stronger Enhanced Skill.
  • When receiving a killing blow in the "Vendetta" state, Mydei will not be knocked down and will return to the "Vendetta" state, up to 3 times in battle. If Mydei is knocked down and is not in the "Vendetta" state, he will not be revived.
  • Ultimate heals, gives Charge, and deals a Blast attack, Taunting all enemies hit for 2 turns. The primary target of the Ultimate will also be targeted by his Enhanced Skill. This allows for some control over his automatic playstyle.

Investment Priority

S1 ≥ E1 > E2

  • S1 buffs Max HP and Incoming Healing; consumes 6% Max HP when using Skill or Ultimate for +30% DMG to that attack, plus another 30% if at least 500 HP is consumed. Overall strong for its DMG enhancement and buff to Charge gain.
  • E1 increases the Enhanced Skill's multiplier by 30% and allows it to attack all targets, letting Mydei work better in AoE battles.
  • E2 in "Vendetta" state, DMG dealt ignores 15% DEF. When he receives healing, 40% of the amount healed is converted to Charge.

Character Info

Level 80 Stats

HP1552ATK426DEF194SPD95Energy160

Abilities

Basic ATKVow of VoyageLv. 6

Type: Single Target

Energy Gain: 20Toughness Reduction: 10
Trace LevelLv. 6
Lv. 1Lv. 7

Deals Imaginary DMG equal to 50% of Mydei's Max HP to one designated enemy.

SkillDeaths are Legion, Regrets are NoneLv. 10

Type: Blast

Energy Gain: 30Toughness Reduction (Main): 20Toughness Reduction (Adjacent): 10
Trace LevelLv. 10
Lv. 1Lv. 12

Consumes HP by an amount equal to 50% of Mydei's current HP. Deals Imaginary DMG equal to 90% of Mydei's Max HP to one designated enemy and Imaginary DMG equal to 50% of Mydei's Max HP to adjacent targets. If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1.

Enhanced SkillKingslayer Be King

Type: Blast

Energy Gain: 30Toughness Reduction (Main): 20Toughness Reduction (Adjacent): 10

Consumes HP by an amount equal to 35% of Mydei's current HP. Deals Imaginary DMG equal to 110% of Mydei's Max HP to one enemy and Imaginary DMG equal to 66% of Mydei's Max HP to adjacent targets. If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1. This ability will be automatically used.

Enhanced SkillGodslayer be God

Type: Blast

Energy Gain: 10Toughness Reduction (Main): 30Toughness Reduction (Adjacent): 20

Consumes 150 point(s) of Charge. Deals Imaginary DMG equal to 280% of Mydei's Max HP to one enemy and Imaginary DMG equal to 168% of Mydei's Max HP to adjacent targets. This ability will be automatically used. While this ability is in use, Charge cannot be accumulated.

UltimateThrone of BonesLv. 10
Energy Gain: 5Energy Cost: 160Toughness Reduction (Main): 20Toughness Reduction (Adjacent): 20
Trace LevelLv. 10
Lv. 1Lv. 12

Restores HP by 20% of Mydei's Max HP and accumulates 20 Talent's Charge point(s). Deals Imaginary DMG equal to 160% of Mydei's Max HP to one designated enemy, and deals Imaginary DMG equal to 100% of Mydei's Max HP to adjacent targets. Additionally, Taunts the target and targets adjacent to it, lasting for 2 turn(s). The next use of "Godslayer Be God" prioritizes attacking one designated enemy, and this effect only works on the latest target.

TalentBlood for BloodLv. 10

Type: Enhance

Trace LevelLv. 10
Lv. 1Lv. 12

For each 1% of HP lost, accumulates 1 point of Charge (up to 200 points). When Charge reaches 100, consumes 100 points of Charge to enter the "Vendetta" state, restores HP equal to 25% of Mydei's Max HP, and advances action by 100%. While the "Vendetta" state is active, Max HP increases by 50% of the current Max HP and DEF remains at 0. At the start of this unit's turn, automatically uses "Kingslayer Be King."When Charge reaches 150 points during the "Vendetta" state, Mydei immediately gains 1 extra turn and automatically uses "Godslayer Be God." When receiving a killing blow during the "Vendetta" state, Mydei will not be knocked down, but will clear his Charge, exits the "Vendetta" state, and restores HP by 50% of his Max HP.

TechniqueCage of Broken Lance

Type: Impair

After using Technique, pulls in enemies within a certain area and inflicts Daze on them for 10 second(s). Dazed enemies will not actively attack ally targets. If actively attacking Dazed enemies, when entering battle, deals Imaginary DMG equal to 80% of Mydei's Max HP to all enemies, and Taunts the targets, lasting for 1 turn(s). This unit accumulates 50 point(s) of Talent's Charge.

Ascension Traces

Major Traces

A2Major TraceEarth and Water

During the "Vendetta" state, Mydei will not exit the "Vendetta" state when receiving a killing blow. This effect can trigger 3 time(s) per battle.

A4Major TraceThirty Tyrants

While in the "Vendetta" state, Mydei is immune to Crowd Control debuffs.

A6Major TraceBloodied Chiton

When battle starts, if Mydei's Max HP exceeds 4000, for every 100 excess HP, Mydei's CRIT Rate increases by 1.2%, his Charge ratio from enemy targets' DMG increases by 2.5%, and his Incoming Healing increases by 0.75%. Up to 4000 excess HP can be taken into account for this effect.

Stat Bonuses

HP+18%CRIT DMG+32%SPD+5

Eidolons

Eidolons

E1Frost Hones Spine of Steel

Increases the DMG multiplier dealt by "Godslayer Be God" to the primary target by 30%. This ability now deals to all enemies Imaginary DMG equal to the DMG multiplier dealt to the primary target.

E2Strife Beholds Cry of Dead

During "Vendetta", the DMG dealt by Mydei ignores 15% of enemy targets' DEF. After he receives healing, converts 40% of the healed amount to Charge. The tally of the converted Charge cannot exceed 40 point(s). Resets this tally of Charge after any unit takes action.

E3Honor Exalts Feast of Faith

Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

E4Siren Jolts the Laconic Lion

While in "Vendetta", increases CRIT DMG by 30% and restores HP by 10% of this unit's Max HP after receiving attacks from enemy targets.

E5War Chisels Flesh of Flame

Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

E6Legacy Scales Mound of Blood

When entering battle, immediately enters the "Vendetta" state, and lowers the Charge required for "Godslayer Be God" to 100 point(s).